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This page was created on 29-Apr-2021 11:36 by Administrator

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Version Date Modified Size Author Changes ... Change note
65 06-Nov-2024 20:03 2 KB Administrator to previous
64 13-Sep-2024 21:01 2 KB Administrator to previous | to last
63 19-Jan-2022 16:54 2 KB Administrator to previous | to last
62 19-Jan-2022 16:52 2 KB Administrator to previous | to last
61 19-Jan-2022 16:52 2 KB Administrator to previous | to last

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At line 1 changed one line
There are two fractions – the Dark and the Light. There is also such notion as Renegade, when player is deprived of his fraction support.
There are two factions – the Dark and the Light. There is also such notion as Renegade, when player is deprived of his faction support.
At line 3 changed 2 lines
[{Image src='advisor.png' align='left'}][{Image src='advisor_h.png' align='left'}]
[Elves|Race] and [Knights|Race] – present the __Light Fraction__.\\
[{Image src='advisor.png' align='left'}][{Image src='advisor_h.png' align='left'}][{Image src='advicer_wizard.png' align='left'}]
[Elves|Race], [Knights|Race] и [Wizards|Race] – present the __Light Faction__.\\
At line 6 changed one line
[Dark Elves|Race] and [Demons|Race] – present the __Dark Fraction__.\\
[Dark Elves|Race], [Demons|Race] and [Undead|Race][{Image src='adviser_undead.png' align='left'}] – present the __Dark Faction__.\\
At line 8 changed one line
__Monsters __ do not belong to any fraction, you cannot get Fraction Rating from them in any case.
__Monsters __ do not belong to any faction, you cannot get Faction Rating from them in any case.
At line 12 changed one line
If attacking any domain (including Outer Domains) of own fraction players, the attacker becomes Renegade for 7 days.\\
If attacking any domain (including Outer Domains) of own race players, the attacker becomes Renegade for 7 days.\\
At line 16 changed one line
__Attack Bonuses by race/fraction:__\\
__Attack Bonuses by race/faction:__\\
At line 18 changed one line
When a player attacks another player of his own fraction, the attacker will receive -25% Attack Penalty.\\
When a player attacks another player of his own faction, the attacker will receive -25% Attack Penalty.\\
At line 20 changed 2 lines
Renegades can be attacked by players of their race/fraction without any penalty for the attackers.\\
Race Bonus of [native land’s protection|Combat] is not working if player is a Renegade.\\
Renegades can be attacked by players of their race/faction without any penalty for the attackers.\\
Race Bonus of [native land’s protection|Battle] is not working if player is a Renegade.\\
At line 26 changed 2 lines
A separate rating of players’ wins over the opposing fraction players is called __"Fraction Loyalty" Rating__.\\
__Fraction Loyalty__ – is Gold equivalent of units killed in battle against enemy fraction player (Dark or Light) or against Renegade of any fraction. Rating Points are awarded to the attackers, and are not awarded to the defender. \\
A separate rating of players’ wins over the opposing faction players is called __"Faction Loyalty" Rating__.\\
__Faction Loyalty__ – is Gold equivalent of units killed in battle against enemy faction player (Dark or Light) or against Renegade of any faction. Rating Points are awarded to the attackers, and are not awarded to the defender. \\
At line 29 changed 2 lines
If you attack a domain of the opposing fraction player it doesn’t matter which fraction’s assistance the player has (if the player has any), the fraction of assisting troops is not considered.\\
Assisting Monsters do not affect Fraction Rating.\\
The killed units are counted up after the round of resurrection. This means that if the defender resurrected all his killed units, the attackers will not get Rating Points.\\
\\
If you attack a domain of the opposing faction player it doesn’t matter which faction’s assistance the player has (if the player has any), the faction of assisting troops is not considered.\\
Assisting Monsters do not affect Faction Rating.\\
At line 33 changed 7 lines
If attack was a joint, the points will be added to players according to the amount of units killed by each player. \\
EXAMPLE:\\
In Joint Attack participated: \\
10 Elf units each having 1 point of attack, \\
100 Knight units each having 1 point of attack. \\
There were 50 enemy killed units each having 1 point of Health and costing 1 Gold. \\
This means that the Elf will receive 10 Rating Points and the Knight – 40 Rating Points.\\
If attack was a joint, the points will be added to players according to the amount of army attack at the begin of the battle. \\
At line 42 changed 2 lines
EXAMPLE of calculating __Bonuses__ and Fraction __Rating__ for the Demon race.
||Attacking race||Defending race ||Fraction bonus to attack value \\for attacker|| Fraction Rating|| Bonus of native land’s protection \\for defender
EXAMPLE of calculating __Bonuses__ and Faction __Rating__ for the Demon race.
||Attacking race||Defending race ||Faction bonus to attack value \\for attacker|| Faction Rating|| Bonus of native land’s protection \\for defender
At line 42 added one line
| | Wizard | 0 | + | +25
At line 47 changed one line
| | Drow | -25 | - | +25
| | Drow | -25 | - | +25
| | Undead | -25 | - | +25