Attacking Ruins

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Gortok
Novice
Posts: 6
Joined: 03 Aug 2013, 11:54

Attacking Ruins

#1 Post by Gortok »

Im a new player and I've located a level 1 ruin.

What are acceptable losses for attacking a level 1 ruin for a new player?
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Allen
Esquire
Posts: 34
Joined: 05 Aug 2013, 16:55

Re: Attacking Ruins

#2 Post by Allen »

The losses are unacceptable :!:

cavalary, airborne, carrier, healer - this military you have to take on ruins lv1.

I don't like to give links to encyclopedia :roll: , but I'll make exception. There are all kinds of forces. Don't confuse them.
http://mlgame.us/wiki/Wiki.jsp?page=UnitsParameters
If I don't answer on your question it means that I don't understand it.
So either my English isn't that good either question doesn't make sense.


http://mlgame.us/?state=register_simple ... miner_us_1
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xoxo Allen.
Gortok
Novice
Posts: 6
Joined: 03 Aug 2013, 11:54

Re: Attacking Ruins

#3 Post by Gortok »

So, even though I came across a level 1 ruin when I started exploring, I shouldn't attack it because I done have enough of the right type of units to take it down without taking some losses of about 40% my army.

Well, slowing building up stone so I can get some airborne units running... maybe some healers much later from now...
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Allen
Esquire
Posts: 34
Joined: 05 Aug 2013, 16:55

Re: Attacking Ruins

#4 Post by Allen »

Gortok wrote:So, even though I came across a level 1 ruin when I started exploring, I shouldn't attack it because I done have enough of the right type of units to take it down without taking some losses of about 40% my army.
Exactly. Save army :)
If I don't answer on your question it means that I don't understand it.
So either my English isn't that good either question doesn't make sense.


http://mlgame.us/?state=register_simple ... miner_us_1
______________________________________________________
xoxo Allen.
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