Stealing Runes
Stealing Runes
make it possible to steal runes from other players like crystals can be stolen
Re: Stealing Runes
Any reasoning?
It may enable players to be "handed" runes too easily without needing to encounter ruins, and their difficulty completely bypassed. This can be done with crystals, but their scaling of rarity and difficulty does not match that of crystals which is much lower.
It may enable players to be "handed" runes too easily without needing to encounter ruins, and their difficulty completely bypassed. This can be done with crystals, but their scaling of rarity and difficulty does not match that of crystals which is much lower.
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Re: Stealing Runes
not really, it's just that I only found out today runes can't be stolen and I'm wondering why not since they come from monsters same as crystals
and while I do agree someone may get lucky and get a free rune I can't see it happening often. know little of stonehenges since they are way out of my league, have never even been involved in a joint attack on one, but my understanding is they are very strong and when under attack another monster army, or two, may show up to help. it must take a fairly strong suzerain to take one down, not the type of player who gets attacked in their capital often I would think and especially not by just any other suzerain. any attacker, unless it was a suicide run which would fail anyway, would have to be close to their strength and therefore someone who could likely take on a stonehenge themselves. the rune, much like a crystal, would just be a bonus if your attack was successful. and of course any runes already on the hero would be off limits, it would only be those in the vault/hero bag that could be stolen
and while I do agree someone may get lucky and get a free rune I can't see it happening often. know little of stonehenges since they are way out of my league, have never even been involved in a joint attack on one, but my understanding is they are very strong and when under attack another monster army, or two, may show up to help. it must take a fairly strong suzerain to take one down, not the type of player who gets attacked in their capital often I would think and especially not by just any other suzerain. any attacker, unless it was a suicide run which would fail anyway, would have to be close to their strength and therefore someone who could likely take on a stonehenge themselves. the rune, much like a crystal, would just be a bonus if your attack was successful. and of course any runes already on the hero would be off limits, it would only be those in the vault/hero bag that could be stolen
Hexxus wrote:Any reasoning?
It may enable players to be "handed" runes too easily without needing to encounter ruins, and their difficulty completely bypassed. This can be done with crystals, but their scaling of rarity and difficulty does not match that of crystals which is much lower.
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- Captain
- Posts: 67
- Joined: 25 Sep 2013, 20:19
Re: Stealing Runes
I would have gained so many runes, more and better ones than i would get from monsters...
At all the time im playing i havent seen any lv9 stone. Some did or get them as quest reward, it wouldnt be fair if that rare runes could be just stolen. And immediately placing them somewhere just to "hide" them is a waste since removing cost gems.
On the other hand i have about 10 ruins on the map where 4 crystals can be taken from each. No one really tried to attack me but then the stolen crystal would be the least worry...
At all the time im playing i havent seen any lv9 stone. Some did or get them as quest reward, it wouldnt be fair if that rare runes could be just stolen. And immediately placing them somewhere just to "hide" them is a waste since removing cost gems.
On the other hand i have about 10 ruins on the map where 4 crystals can be taken from each. No one really tried to attack me but then the stolen crystal would be the least worry...
Re: Stealing Runes
if a low level player want runes, he can ask help to his clan mate.
but to attack me a captain with his hero and stolen me a haegl, like a common crystal? my mind refuses even the possibility of one to one million
the crystals not have own value, the runs have it
we cant look it in the same way
but to attack me a captain with his hero and stolen me a haegl, like a common crystal? my mind refuses even the possibility of one to one million
the crystals not have own value, the runs have it
we cant look it in the same way
Re: Stealing Runes
mermaid the fact that you even have a rune as a rank 2 player is a bit of an oddity and just who do you think is going to steal it. my guess most rank 2 players don't even have alchemy studied. no one of a higher rank can attack you unless they get the scroll that allows it and then from my understanding they have to build a city right next to you so you share a village. the game is also very restrictive with army size until you become suzerain so while there are ways to tweak things, i.e. only developing a couple of cities to free up ratings points, the army size between the smallest and largest army of a lower level player is not that much. if your capital is properly defended the chances your rune will get stolen is small and if you are really worried about it you could always close up your capital while offline. and bottom line, like it or not this is a war game. players get attacked and have stuff stolen. if that is not something you ever want to deal with then maybe this is not the right kind of game for you
mermaid wrote:if a low level player want runes, he can ask help to his clan mate.
but to attack me a captain with his hero and stolen me a haegl, like a common crystal? my mind refuses even the possibility of one to one million
the crystals not have own value, the runs have it
we cant look it in the same way
Re: Stealing Runes
Fairy, I think you misunderstood a lot of mermaid's message.FairyLite wrote:mermaid the fact that you even have a rune as a rank 2 player is a bit of an oddity and just who do you think is going to steal it. my guess most rank 2 players don't even have alchemy studied. no one of a higher rank can attack you unless they get the scroll that allows it and then from my understanding they have to build a city right next to you so you share a village. the game is also very restrictive with army size until you become suzerain so while there are ways to tweak things, i.e. only developing a couple of cities to free up ratings points, the army size between the smallest and largest army of a lower level player is not that much. if your capital is properly defended the chances your rune will get stolen is small and if you are really worried about it you could always close up your capital while offline. and bottom line, like it or not this is a war game. players get attacked and have stuff stolen. if that is not something you ever want to deal with then maybe this is not the right kind of game for you
She is saying that it'd be no good if a captain (or some lower level player) attacked and stole a haegl rune from a suzerain, not saying she is a captain.
Additionally, the fact that most captain or lower level players don't have Alchemy 2 studied isn't really a good buffer -- they can have it studied.
Lower level combat is more or less as you suggest, but aside from the point since she is not captain.
It'd be silly for a haegl to be stolen from someone, especially of lower level and they can't even retaliate to get it back.
Perhaps suzerain to suzerain, but as Ontario, mermaid have been saying the rarity of Runes goes leaps and bounds beyond that of crystals and it is just a different beast altogether.
Lastly, I think it was a little boorish for you to claim "this is not the right kind of game for [someone]," ironically as one who is making a query for the way the game is currently to be changed.

Before day break there were none
And as it broke there was one
The moon, the sun, it goes on'n'on
.:
Any questions? Just ask.
Write message in-game, here on the forums, or start a thread in the Ask Question Board.
:.
"Leave you in peace? ... I will leave you in pieces!" - Darksol
And as it broke there was one
The moon, the sun, it goes on'n'on
.:
Any questions? Just ask.
Write message in-game, here on the forums, or start a thread in the Ask Question Board.
:.
"Leave you in peace? ... I will leave you in pieces!" - Darksol
Re: Stealing Runes
how is a lower rank player going to attack a suzerain in their capital and win, that makes no sense to me. most of you probably have 100s of thousands in mercs just sitting around not to mention your fighting troops and high level defensive buildings. worrying about another suzerain stealing your rune, that I can understand but please don't try and tell me you can't defend yourself against rank 4 and lower, that is just sad
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- Captain
- Posts: 67
- Joined: 25 Sep 2013, 20:19
Re: Stealing Runes
Maybe they dont attack allone? A group of 4* players could follow after a strong tank. The majority might only get a feoh but with the number of attacks some could get the high lvl runes and it would be impossible to get it back.
Like i said, i would highly benefit from such a change but i still dont think its fair.
Like i said, i would highly benefit from such a change but i still dont think its fair.
Re: Stealing Runes
someone not see the forest because of trees
I play this game for 5 year. thank you for your advices, but to play on a server when a suzerain with 2,5 billions force of troups is number 90-100 in rating, and where the Arabien and the Vietnamese bought the royal set with money in their first month of play, it was a pretty hard lesson for me, I think.
1)in 3 months, a player can have studyed both alchemy, may be less than 3 month. first in labs and second instant, if he grow up his hero to lvl 15. and yes, with the right artefacts, he can reach the hero at the lvl 15
2)no one of a higher rank, but all of a lower rank. talking about.. this would be a great idea: the players with a lower rank to not can attack the players with a higher rank, even they are block for ever
3) I allways close the gates of my capital when I am offline... custom from the servers where the suzerains are more than all players on this server
4)my first rune on this server, I hunting it when I was master, with a suzerain help, of course
not for record, I just tryed to open some quests
I maked my tavern, my ressurector and my vault perfect since I was 4 stars
so, my dear, may be would be better to not talk if you dont know the person about you talk
my best greetings
PS. someone ask the reasons... look in alexosmi vault, rite room, and you will have the answer
I play this game for 5 year. thank you for your advices, but to play on a server when a suzerain with 2,5 billions force of troups is number 90-100 in rating, and where the Arabien and the Vietnamese bought the royal set with money in their first month of play, it was a pretty hard lesson for me, I think.
1)in 3 months, a player can have studyed both alchemy, may be less than 3 month. first in labs and second instant, if he grow up his hero to lvl 15. and yes, with the right artefacts, he can reach the hero at the lvl 15
2)no one of a higher rank, but all of a lower rank. talking about.. this would be a great idea: the players with a lower rank to not can attack the players with a higher rank, even they are block for ever

3) I allways close the gates of my capital when I am offline... custom from the servers where the suzerains are more than all players on this server
4)my first rune on this server, I hunting it when I was master, with a suzerain help, of course
not for record, I just tryed to open some quests
I maked my tavern, my ressurector and my vault perfect since I was 4 stars
so, my dear, may be would be better to not talk if you dont know the person about you talk
my best greetings

PS. someone ask the reasons... look in alexosmi vault, rite room, and you will have the answer

Re: Stealing Runes
mermaid I really haven't any idea what it is you are trying to say with this post. as for your first post, my apologizes for not understanding but without punctuation it seemed like you were saying YOU were the captain and I don't bother researching people I reply to, why would I?
mermaid wrote:someone not see the forest because of trees
I play this game for 5 year. thank you for your advices, but to play on a server when a suzerain with 2,5 billions force of troups is number 90-100 in rating, and where the Arabien and the Vietnamese bought the royal set with money in their first month of play, it was a pretty hard lesson for me, I think.
1)in 3 months, a player can have studyed both alchemy, may be less than 3 month. first in labs and second instant, if he grow up his hero to lvl 15. and yes, with the right artefacts, he can reach the hero at the lvl 15
2)no one of a higher rank, but all of a lower rank. talking about.. this would be a great idea: the players with a lower rank to not can attack the players with a higher rank, even they are block for ever![]()
3) I allways close the gates of my capital when I am offline... custom from the servers where the suzerains are more than all players on this server
4)my first rune on this server, I hunting it when I was master, with a suzerain help, of course
not for record, I just tryed to open some quests
I maked my tavern, my ressurector and my vault perfect since I was 4 stars
so, my dear, may be would be better to not talk if you dont know the person about you talk
my best greetings
PS. someone ask the reasons... look in alexosmi vault, rite room, and you will have the answer
Re: Stealing Runes
by strong tank do you mean a suzerain? yes, I can see how a lower rank player might be able to get a rune this way by following after but I am thinking most higher level suzerains do not go offline for the day and leave their capitals open so while that lower rank player may get a rune there is also just as much chance they might be met by mercs or other troops the suzerain being attacked brings down from the sanctuary. I am sure some lower rank players would think it worth the risk but doubt I would be one of them

ontariomoderate wrote:Maybe they dont attack allone? A group of 4* players could follow after a strong tank. The majority might only get a feoh but with the number of attacks some could get the high lvl runes and it would be impossible to get it back.
Like i said, i would highly benefit from such a change but i still dont think its fair.
Re: Stealing Runes
[quote="FairyLite"]mermaid I really haven't any idea what it is you are trying to say with this post. as for your first post, my apologizes for not understanding but without punctuation it seemed like you were saying YOU were the captain and I don't bother researching people I reply to, why would I?
sorry for my bad english. I am not an english speaker and google translate sometime is kidding
it is strange because seems only you misunderstand what I want tell
anyway, doesnt mater
I prefer to play in my litle free time, than to scatter it with unnecessary discussions
especially with people who not accept be contradicted
my best regards,
PS. a dark elf, 4 star, can pass 2 normal towers, one lvl6 and one lvl7, with 1500 porters, 100 heallers and 400 mags
add a necromancer with mags defenders, mags furry and mags inspiration at lvl 5, and see what happend...
sorry for my bad english. I am not an english speaker and google translate sometime is kidding
it is strange because seems only you misunderstand what I want tell
anyway, doesnt mater
I prefer to play in my litle free time, than to scatter it with unnecessary discussions
especially with people who not accept be contradicted
my best regards,
PS. a dark elf, 4 star, can pass 2 normal towers, one lvl6 and one lvl7, with 1500 porters, 100 heallers and 400 mags
add a necromancer with mags defenders, mags furry and mags inspiration at lvl 5, and see what happend...
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- Captain
- Posts: 67
- Joined: 25 Sep 2013, 20:19
Re: Stealing Runes
Sorry that i as top 10 player assumed strategic tactics as known. Even smaller armys can be safe behind a strong suz. if they arrive directly after him. A good team can even manage to all arrive in the same second.
Also for banned players that wouldnt be neccessary and they would have it way easier than stealing from monsters...
Also for banned players that wouldnt be neccessary and they would have it way easier than stealing from monsters...
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- Novice
- Posts: 9
- Joined: 18 Jun 2015, 18:04
Re: Stealing Runes
I think the key point is that it would be much too easy to gain a rune just by attacking someone. Perhaps you don't realize just how precious they can be, compared to crystals.FairyLite wrote:make it possible to steal runes from other players like crystals can be stolen
Consider this...
1) What if people can steal BGs? Imagine somebody stealing 1000 BG from you in 1 attack! (Of course they would have to change it so that BGs are physically stored in the capital or something)
2) What if people can steal artefacts?
How do you think that would work out?
Well, I'd say a Haegl is probably more rare/precious than many artefacts. Unless you also think it's a good idea to make artefacts steal-able, the same idea applies to runes.
Make more sense now?
Re: Stealing Runes
both artefacts and BGs can be purchased, the game could not allow stealing something people might have paid real money for
Zarkozukhuz wrote:I think the key point is that it would be much too easy to gain a rune just by attacking someone. Perhaps you don't realize just how precious they can be, compared to crystals.FairyLite wrote:make it possible to steal runes from other players like crystals can be stolen
Consider this...
1) What if people can steal BGs? Imagine somebody stealing 1000 BG from you in 1 attack! (Of course they would have to change it so that BGs are physically stored in the capital or something)
2) What if people can steal artefacts?
How do you think that would work out?
Well, I'd say a Haegl is probably more rare/precious than many artefacts. Unless you also think it's a good idea to make artefacts steal-able, the same idea applies to runes.
Make more sense now?
Re: Stealing Runes
the runs can be bought, too. become suzerain and you will see. you stubborn to not understand that isn't about runs price, but about it value in game- attack and defence
one situation- you, a marshall, robb from an inactive (or active
) suzerain the apropriate runs to make a run word for -% attack, or -% defence or something like this, and your hero join attack to one of your ally suzerain against other suzerain. you can understand that your run word, so easilly obtained, could make the difference between winn or loose that batle?
this runs are not pieces in a necklage that a litle, mollycodled girl it wear at her first party
one situation- you, a marshall, robb from an inactive (or active

this runs are not pieces in a necklage that a litle, mollycodled girl it wear at her first party
Re: Stealing Runes
after all, the artefact could be found in ruins easier like runs. even in very small ruins 
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- Novice
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- Joined: 18 Jun 2015, 18:04
Re: Stealing Runes
Yet that in itself is an arbitrary rule. Why shouldn’t those things be steal-able?FairyLite wrote:both artefacts and BGs can be purchased, the game could not allow stealing something people might have paid real money for
Because it would be chaos if that’s allowed. People shouldn’t have to lose *significant* rewards that take real money or months to gain, lost in an attack just like that.
Given that high level runes can be more precious/rare than some of these things that people have paid real money to get, it’s no surprise runes cannot be robbed either.