these artefact prices are way to high, I'm not gonna spend 450 pound on 1 artefact that's ridiculous !
the amount needs to be reduced by a decimal point, if they were 40 pounds I would of bought them!!
what other ppl think???
artifact prices
Re: artifact prices
I agree, it's expensive and makes me skip buying. A pity cause it all would be much more interesting if I could develop this way. I'm quite a beginner but still...
Re: artifact prices
It is a very tough balance, if the arts are not expensive then everybody has them and they aren't as useful. If they are more expensive then players must rely more on random ones from quests and tournaments. I think it is at a reasonable level for now...if you change it, it devalues what everybody has already put in so far.
Re: artifact prices
Yes,I agree can the game developers will pay attention to this topic and lower prices for sets of artifacts from the merchant, very high prices. tell me, who on the server bought a set of artifacts from a merchant? only a few people in 7 years of playing,then the point of having such high prices when nobody is buying
Re: artifact prices
i agree totally. I am not saying make them cheap but the prices are to high even if you have the money.I would pay $100 to watch monkeys play but $500 for one piece of gear makes no sense.
Cheers
Cheers
Re: artifact prices
The prices are ludicrous, but I can understand the value they want to preserve as well as exclusivity and balance. If you think about it, it is a very delicate balance. Price things too low and suddenly everyone is buying the sets and now it becomes a virtual requirement to play the game. As it stands now where basically no one is buying the high level sets and are more inclined to farm it with in-game sources and maybe small gem buys here and there, it actually makes it less "pay to win".
A price break and perhaps options to buy more full sets of lower levels would encourage more players to stay with the game.
Once a player gets a set, that adds a lot to their play-style and can really get players involved.
Perhaps more discounts or specials for set options could be offered? Or even more quest rewards for full sets.
A price break and perhaps options to buy more full sets of lower levels would encourage more players to stay with the game.
Once a player gets a set, that adds a lot to their play-style and can really get players involved.
Perhaps more discounts or specials for set options could be offered? Or even more quest rewards for full sets.
Before day break there were none
And as it broke there was one
The moon, the sun, it goes on'n'on
.:
Any questions? Just ask.
Write message in-game, here on the forums, or start a thread in the Ask Question Board.
:.
"Leave you in peace? ... I will leave you in pieces!" - Darksol
And as it broke there was one
The moon, the sun, it goes on'n'on
.:
Any questions? Just ask.
Write message in-game, here on the forums, or start a thread in the Ask Question Board.
:.
"Leave you in peace? ... I will leave you in pieces!" - Darksol
Re: artifact prices
why administrators are silent on these messages???, discounts on sets of artifacts to be done, or that the merchant could buy items from the set of the king
Re: artifact prices
it would be nice if you could use traders credit to cover 100% of set price
Re: artifact prices
just need to make a marketing move, reduce prices and players will buy artifacts and even kits