Digging Update Ideas
Posted: 07 Oct 2020, 20:33
Hello, here are some ideas I have to enhance digging for all players.
Digging is allowed outside of tournament, but still limited to once per day.
Magic find would increase odds of rewards.
Digging gives a chance to find one of the list:
...0 to 100 black gems
...gold (200k - 1m)
...stone or iron (90k - 450k)
...3 random bottles (experience or mana of any level)
...random scroll (same chance as ruin)
...nothing (large chance)
Digging rewards during tournament would be enhanced.
Digging gives a chance to find one of the list:
...corresponding rune of the dig (low chance on feoh with drastic drop offs to an extremely low chance for haegl dig)
...random artifact (same chance as ruin)
...random scroll (same chance as ruin)
...random crystal, sometimes two
...0 to 100 black gems *
...gold (900k - 3m) *
...stone or iron (190k - 900k) *
...3 random bottles max level (experience or mana) *
...nothing (large chance)
*[can be found in addition to other rewards and at a greater rate during the tournament]
Digging is allowed outside of tournament, but still limited to once per day.
Magic find would increase odds of rewards.
Digging gives a chance to find one of the list:
...0 to 100 black gems
...gold (200k - 1m)
...stone or iron (90k - 450k)
...3 random bottles (experience or mana of any level)
...random scroll (same chance as ruin)
...nothing (large chance)
Digging rewards during tournament would be enhanced.
Digging gives a chance to find one of the list:
...corresponding rune of the dig (low chance on feoh with drastic drop offs to an extremely low chance for haegl dig)
...random artifact (same chance as ruin)
...random scroll (same chance as ruin)
...random crystal, sometimes two
...0 to 100 black gems *
...gold (900k - 3m) *
...stone or iron (190k - 900k) *
...3 random bottles max level (experience or mana) *
...nothing (large chance)
*[can be found in addition to other rewards and at a greater rate during the tournament]