remove the timer skills illusionist - in foggy phantom

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inassgull
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Posts: 24
Joined: 25 Feb 2014, 15:01

remove the timer skills illusionist - in foggy phantom

#1 Post by inassgull »

proposal to remove the timer skills illusionist - foggy phantom, in foggy phantom.

Now when sending phantom attack, apparently without a true vision, and other delights -
simply comparing the output time, and the timer is accountable cooldown skill.

Here is an example.
Image
is understandable that this phantom.

pros:
+ Enemy should not distinguish between a phantom or not, without the appropriate spells (passive from artefact), but this is easily determined from the time in the current form, and this change will fix this "bug".
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Hexxus
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Posts: 495
Joined: 08 Aug 2013, 13:27

Re: remove the timer skills illusionist - in foggy phantom

#2 Post by Hexxus »

Looks like a good idea
Before day break there were none
And as it broke there was one
The moon, the sun, it goes on'n'on

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inassgull
Esquire
Posts: 24
Joined: 25 Feb 2014, 15:01

Re: remove the timer skills illusionist - in foggy phantom

#3 Post by inassgull »

this is not just an idea.
I wrote same suggestion on the Russian forum, they said that it has already been implemented.
That why I believe that this is "bug" of "us" client/server side.
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