Knights / Elves / Demons / Drow
Level |
|
|
|
|
| Capacity | Crystals |
1 | 200 | 200 | 200 | 0 | 0 | 3 000 | |
2 | 400 | 600 | 800 | 0 | 0 | 6 000 | |
3 | 800 | 1 800 | 2 000 | 0 | 0 | 9 000 | |
4 | 2 500 | 5 000 | 5 000 | 500 | 0 | 18 000 | |
5 | 5 000 | 10 000 | 10 000 | 1 500 | 0 | 36 000 | |
6 | 10 000 | 20 000 | 20 000 | 2 500 | 15 | 72 000 | |
7 | 20 000 | 35 000 | 35 000 | 3 000 | 30 | 144 000 | |
8 | 200 000 | 350 000 | 350 000 | 60 000 | 150 | 300 000 |
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Before trading at the Market it’s necessary to:
- study the "Market" science
- construct the Market building
- construct the Merchant Guild and train Merchants there (Merchants are needed to buy resources. No Merchants are needed to sell resources.)
Resources can be
sold to other players or
bought from them for Gold at the Market.
Resources can be exchanged for each other in the
"Exchange" tab in an instance, but the exchange rate is overstated.
The
Black Gems can be bought in the
"Auction" tab.
Price and amount of resource on sale can be changed. If you want to increase the amount of resource in a lot, put a new lot with the same price on sale and the resource (with the same parameters) will be added to the previously set lot.
It’s not necessary to buy the whole lot; you can buy a portion of a resource on sale.
The "Exchange" tab in the Market becomes unavailable for a player under the
Robbery attack (2 hours before the Robbery moment). However, Market and Auction continue working.
Resources on sale at the Market can be stolen as well as those at Warehouses.
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