This page (revision-24) was last changed on 29-Apr-2021 11:48 by Administrator

This page was created on 29-Apr-2021 11:36 by Administrator

Only authorized users are allowed to rename pages.

Only authorized users are allowed to delete pages.

Page revision history

Version Date Modified Size Author Changes ... Change note
24 29-Apr-2021 11:48 4 KB Administrator to previous
23 29-Apr-2021 11:36 4 KB Administrator to previous | to last
22 29-Apr-2021 11:36 4 KB Administrator to previous | to last
21 29-Apr-2021 11:36 2 KB Administrator to previous | to last

Page References

Incoming links Outgoing links

Version management

Difference between version and

At line 4 changed one line
* and be of Suzerain rank.
* and be of Captain rank.
At line 7 changed one line
If a Player having Hero loses the Suzerain rank, the Hero will not obey the player until the player obtains the Suzerain rank again. In such case the Hero behaves as [Stunned|Stunned]. \\
If a Player having Hero loses the Captain rank, the Hero will not obey the player until the player obtains the Captain rank again. In such case the Hero behaves as [Stunned|Stunned]. \\
At line 54 changed 2 lines
If the attacker wins over monsters, his hero gains experience = gold value of slain monsters * 0.0002\\
If monsters win over the attacker, the hero gains experience = gold value of slain monsters * 0.000005\\
If the attacker wins over monsters, his hero gains experience = gold value of slain monsters * 0.0004\\
If monsters win over the attacker, the hero gains experience = gold value of slain monsters * 0.00001\\
At line 57 changed 2 lines
If player attacked by monsters wins, his hero gains experience = gold value of slain monsters * 0.00005\\
If player attacked by monsters loses, the hero gains experience = gold value of slain monsters * 0.000003\\
If player attacked by monsters wins, his hero gains experience = gold value of slain monsters * 0.0001\\
If player attacked by monsters loses, the hero gains experience = gold value of slain monsters * 0.000006\\
At line 61 changed 2 lines
If the attacker wins over monsters, his hero gains experience = gold value of slain monsters * 0.0005 * 0.2\\
If monsters win over the attacker, the hero gains experience = gold value of slain monsters * 0.00005 * 0.2\\
If the attacker wins over monsters, his hero gains experience = gold value of slain monsters * 0.0002\\
If monsters win over the attacker, the hero gains experience = gold value of slain monsters * 0.00002\\
At line 64 changed 2 lines
If player attacked by monsters wins, his hero gains experience = gold value of slain monsters * 0.00005 * 0.2\\
If player attacked by monsters loses, the hero gains experience = gold value of slain monsters * 0.000003 * 0.2\\
If player attacked by monsters wins, his hero gains experience = gold value of slain monsters * 0.00002\\
If player attacked by monsters loses, the hero gains experience = gold value of slain monsters * 0.0000012\\
At line 69 changed one line
10000 * 0.0005 * 0.2 = 1 Experience\\
10000 * 1* 0.0002 = 2 Experience\\
At line 97 added 2 lines