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 Post subject: Settlers
PostPosted: 02 May 2015, 19:13 
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Joined: 11 Mar 2015, 08:39
Posts: 10
what determines how far a settler can travel?


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 Post subject: Re: Settlers
PostPosted: 06 May 2015, 07:01 
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Esquire

Joined: 13 Jan 2014, 14:13
Posts: 37
The size of the world. :P


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 Post subject: Re: Settlers
PostPosted: 06 May 2015, 13:47 
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Joined: 11 Mar 2015, 08:39
Posts: 10
so I could send a group of settlers from one end of the map to the other?


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 Post subject: Re: Settlers
PostPosted: 06 May 2015, 14:55 
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Esquire

Joined: 13 Jan 2014, 14:13
Posts: 37
Yes, you can. Though if you send them far away, it will take a long time to reach their destination. And maybe you don't even know what is there because it is too far to explore, and the mission may be a failure. So there is always a risk of wasting your time. :)


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 Post subject: Re: Settlers
PostPosted: 06 May 2015, 19:04 
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Joined: 16 Mar 2015, 08:57
Posts: 16
Explorers can only go as far as the science is researched right? So if you send a settler, you won't know the size without first exploring it right?


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 Post subject: Re: Settlers
PostPosted: 07 May 2015, 00:41 
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Esquire

Joined: 13 Jan 2014, 14:13
Posts: 37
Yes, explorers have only a limited range. But you don't have to explore the cell where you want to build a new city. You can send a settler blindly, anywhere on the map. If the target cell is suitable for city foundation, a new city will be founded. If not, the settler will return unharmed, and then you can try it again somewhere else.


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 Post subject: Re: Settlers
PostPosted: 07 May 2015, 12:22 
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Joined: 16 Mar 2015, 08:57
Posts: 16
Would you want a settler to found a city without knowing what type and size it was? Maybe I'm confused on what settlers do.


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 Post subject: Re: Settlers
PostPosted: 08 May 2015, 04:00 
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Esquire

Joined: 13 Jan 2014, 14:13
Posts: 37
Why not? Maybe you want a temporary city which you will destroy eventually, and its size doesn't matter.


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